Blood Priest
In any Othagur army the Blood Priests are among the most feared. Their ability to inflict pain and blindness at distance as well as their ability to heal wounds of their allies give them powerful flexibility.
The Blood Priest is a master of taking life from the blood of the fallen and using the energy of the blood in cruel rituals to channel their dark magic. However, even without sacrifice they stand as prominent fighters on the battlefield, only matched by their perverted, decaying visages.
Combat Role Able to control the flow of blood through dark perverted magic, the Blood Priest is both a benevolent healer to his team, and a dark twisted plague on the enemy.
Abilities
Corpse Explosion
Summons corpses from beneath in a line in front of the Blood Priest, inflicts Slow on impact, deals 40 damage to nearby enemies and heals nearby allies for 25 health after a 0.7s delay.
Slow Reduces movement speed by 75%, lasts for 1s.
Cooldown: 1.0 secCast time: 0.5 sec Range: 150Area: 22 Energy cost: 100%
Can only travel on ground level.
Blood Shield
Shield target ally, 33% of damage dealt to target is redirected to the attacker; the redirected damage also heals the Blood Priest for the same amount. Last for 2.5s.
Cooldown: 8.0 secCast time: 0.0 sec
Can move while using.
Insects
Inflicts Insects.
Insects Deals 6 damage every 0.9s, reduces movement speed by 10% and reduces sight range by 75%, lasts for 2.7s. EX Swarm Creates an insect swarm when reaching target location. The swarm inflicts Insects on all nearby enemies. The insect swarm lasts for 3s.
Swarm Deals 9 damage and heals the Blood Priest for 3 health every 0.5s, reduces movement speed by 10% and reduces sight range by 75%, lasts for 0.5s.
Cooldown: 8.0 secCast time: 0.5 sec Range: 132 Energy gain: 12%
Terror of Ahl'Buhl
Deals 12 damage and inflicts Fear on nearby enemies after a 1s delay.
Fear Forced to run away for 2s. EX Black Art of Ahl'Buhl Travels to target location, deals 12 damage and inflicts Fear on nearby enemies after a 1s delay.
Cooldown: 9.0 secCast time: 0.4 sec Range: 120Area: 20 Energy gain: 5%
Possession
Travels to target location, possesses a target enemy upon impact. A possessed target cannot move or act during the effect. The Blood Priest travels to a new target location when the possession effect ends, deals 8 damage and heals the Blood Priest for 8 health. The possession effect last for 0.6s.
Cooldown: 8.0 secCast time: 0.3 sec Range: 90 Energy gain: 12%
Drops Artifact on use. Cannot be reflected.
Dark Prayer
Heals ally closest to target location for 22 health, deals 6 damage to self and inflicts Slow on nearby enemies if target recovers health, damage dealt to self can only bring the Blood Priest down to 1 health. Heals other nearby allies for up to 5 health. As distance from impact location increases, healing decreases.
Slow Reduces movement speed by 50%, lasts for 0.5s.
Cooldown: 0.4 secCast time: 0.6 sec Range: 135Area: 26 Energy gain: 6%
Impacts on Cursor Location.
Orb of Darkness
Deals 14 damage and applies Radiant Darkness on self.
Radiant Darkness Reduces damage suffered from using Dark Prayer by 2 per stack, increases damage done by Orb of Darkness by 1, stacks up to 3 times, lasts 8s.
Cooldown: 0.6 secCast time: 0.4 sec Range: 96 Energy gain: 9%
Comments ...