Grimrog
The Grimrog combat units are separated into two different subspecies that aid and complete each other in battle. The Grims that are small shamanistic beings, wield powerful healing spells as well as terrifying curses. Then there’s the Rogs, their opposite in both size and combat approach. They are relentless warriors that devote their life to protecting the fragile Grims, they carry a Grim shaman on their back into battle. Strangely enough they are both descendants from the same Bloodline, and since they never enter battle as a lone combatant, their symbiotic combat units are known as the Grimrogs to outsiders.
The Grimrog is a melee/healer hybrid capable of protecting his allies with both blessings and healing wards while at the same time posing a huge threat to enemy champions with the use of crippling curses and frenzied melee attacks.
Abilities
Claw Attack
Deals 10/11/12 damage on consecutive hits.
Wicked Blessing
Heals ally closest to target location for 14 health and applies Blessing of Kojo if target recovers health, heals other nearby allies for up to 4 health. As distance from impact location increases, healing decreases. Can also be directly cast on enemies affected by a curse to consume it.
Blessing of Kojo Reduces cooldowns by 6%, stacks up to 3 times, lasts 6s.
Curse of Silence Consumes Curse of Silence and applies Madness on self; increases melee attack speed by 60% and increases movement speed by 20%, lasts up to 2.4s or until the Grimrog has performed 3 meele attacks.
Curse of Kojo Consumes Curse of Kojo and inflicts Stone incapacitating the target for up to 2s. Damage taken while affected by Stone is reduced by 75%, this effect breaks after absorbing 8 damage.
Curse of Weakness Consumes Curse of Weakness dealing 10 damage and inflicting Fear causing the target to run away for up to 1.5s. Damage breaks this effect.
Gringol's Gate
Opens two warp gates in front of the Grimrog. Walking into either gate will warp self, ally or enemy to the other gate. The gates close after a target has been warped or after 3s.
Healing Ward
Creates a Healing Ward at target location.
Healing Ward Destructible that can be destroyed by damage. Nearby allies are healed for 4 health every 0.5s and damage taken is reduced by 33%. The Healing Ward can withstand 15 damage and lasts for up to 4s.
Curse of Silence
Deals 17 damage and inflicts Curse of Silence on impact.
Curse of Silence Unable to use abilities, damage breaks this effect. Lasts 2s.
Claw Flurry
Spins towards target location, deals 12 damage and inflicts Curse of Kojo on impact. Additionally applies Madness on self.
Curse of Kojo Reduces movement speed by 40%, lasts for 2.5s.
Madness Increases melee attack speed by 60% and increases movement speed by 20%, lasts up to 2.4s or until the Grimrog has performed 3 meele attacks.
Curse of Weakness
Deals 20 - 40 damage on enemy impact, deals 20 damage to enemies near destination and inflicts Curse of Weakness. Damage increases with distance travelled.
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