Nomad Portrait

The vast savannahs of Artifilice are home to a large, herbivorous type of cattle called the Anthers. The Nomad tribes herd the Anthers on their long migratory travels. Working as traders, foragers and herders in one, the Nomads are also respected as capable warriors wielding unique throwing weapons called boomerangs.

Combat Role The Nomads are fast, flexible and deadly. Their boomerangs can easily overwhelm the enemy with the ability to hit several targets at once. This, coupled with great crowd control abilities, helps them control the flow of the battle. However, they have a hard time fleeing from an enemy once cornered.

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Abilities:

Abilities

Razor Boomerang
X-Strike
Haste
Wind Strike
Tornado Call
Wind Bomb
Boomerang Fury

Razor Boomerang

Deals 14 damage. Boomerang pierces enemies dealing 55% less damage for each target pierced.

Cooldown: 0.7 secCast time: 0.4 sec Range: 93 Energy gain: 7%

X-Strike

Throws two boomerangs in an arc, deals 15 damage per boomerang, inflicts Stun, deals 10 bonus damage if both boomerangs hit at the same time. Boomerangs pierce enemies dealing 25% less damage for each target pierced.

Stun Stuns target for 0.5s. EX Boomerang Storm Throws two boomerangs in a line, deals 8 damage per boomerang, inflicts Stun and pierces enemies. Creates a boomerang storm when reaching target location, the storm deals 6 damage every 0.5s and inflicts Slow. The boomerang storm lasts for 3s.

Slow Reduces movement speed by 50%, lasts for 1s.

Cooldown: 6.5 secCast time: 0.7 sec Range: 110 Energy gain: 6%

Haste

Removes all movement impairing effects, increases movement speed by 60%, reduces damage taken by 40%. Razor Boomerang, Tornado Call and Boomerang Fury can be used while moving, lasts for 2.2s. EX Wind Thrust Leaps towards target location, deals 10 damage and knocks enemies back slightly.

Cooldown: 9.5 secCast time: 0.0 sec

Ignores Global Cooldown. Drops Artifact on use. Can move while using.

Wind Strike

Deals 16 damage, inflicts Slow, and knocks enemies back.

Slow Reduces movement speed by 33%, lasts for 1.5s.

Cooldown: 8.0 secCast time: 0.3 sec Range: 35Area: 35 Energy gain: 5%

Can move while using.

Tornado Call

Inflicts Tornado.

Tornado Lifts target into the air removing it from combat, target cannot take damage and is incapacitated during the effect, lasts for 3.2s.

Cooldown: 11.0 secCast time: 0.5 sec Range: 105

Wind Bomb

Deals 10 damage and inflicts Sluggish on nearby enemies after a 0.7s delay.

Sluggish Reduces movement speed by 25%, reduces projectile speed by 40%, and lasts for 3.5s.

Cooldown: 11.0 secCast time: 0.3 sec Range: 130Area: 20 Energy gain: 3%

Can move while using.

Boomerang Fury

Throws 7 boomerangs over 2s, each boomerang deals 11 damage and inflicts Howling Wind. Boomerangs pierce enemies dealing 30% less damage for each target pierced.

Howling Wind Reduces movement speed by 20%, reduces attack speed by 20%, and lasts 3.5s.

Cooldown: 1.0 secCast time: 0.2 sec Range: 115 Energy cost: 100%

Channeling Ability.

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